Today, Sony is on the handheld gaming campaign trail, preparing for us to vote with our dollars this fall. Should you buy an NGP — the successor to the PSP — in late 2011?
It depends on whether Sony finally gets its PSP line right, if Sony's prose matches its poetry.
The Promise
This past week, we've seen the new PSP, the NGP, in action. We've seen the specs. We've even been able to imagine the invisible checklist of problems with the original PSP that Sony people must have had handy as they ticked them off and made the NGP:
__ Add Second Analog Stick__ Get Rid Of Noisy Disc Drive
__ Add Touchscreen To Keep Up With Times
__ Make Sure It Is Smaller Than A Loaf of (French) Bread
__ Improve Wireless Connectivity
__ Add Cameras
__ Throw In At Least One Motion Sensor
__ Oh, And Make Sure It's More Powerful Than Whatever Weird Thing Nintendo Is Making
It's all so wonderful. They even added things we didn't know we needed, like a built-in compass and extra touch panels on the device's backside.
Sony's unveiling of their next big machine was as impressive as… their last one. Their last one happened in 2005, when they showed the world the PlayStation 3, a machine that had a boomerang-shaped controller, output graphics onto two HDTVs at the same time and ran, as those of us who attended the Electronics Entertainment Expo Sony briefing in May of that year saw, the best-looking video games we've still ever seen
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